"more modern open-source effort to maintain the community version"
Eh... as someone familiar with the open source effort
I thought I'd chime in since it's been proposed as an alternative here.
The free Open-Source fork has only minimally more compatible with newer OS (darkMode support efforts for example) than LC CE 9.6.3 had. There's no AppleSilicon version of the Open-Source engine yet, mobile device deployment is too out-of date for AppStore/PlayStore. There is a patch fix for the menu-crashing issues on MacOS Sonoma. Where it has mostly advanced is the IDE with bug-fixes, additional content (Widgets, Libraries, SVG Icon Glyphs, etc.). A lot of initial work that was done was in making 'un-branded', that work is done and recent efforts are now geared more towards moving forward with improvements. The Linux version engine has recently been recompiled too.
To sum up, if mobile app store deploy is not a concern for you, and you aren't worried about Native AppleSilicon support (though I've been told it runs well under Rosetta 2 ), then yeah that particular Open -source xTalk interpreter may be an viable option.
I just don't want anyone to have any unrealistic expectations. That open-source effort only has 2 to 3 hobbyists working on it in as free time allows, purely out of love for xTalk / xCard. There are few other open-source xTalk/xCard implementations around (and one or two other commercial ones too), but I would say none of those are as 'bare-metal' capable.
These days you could probably even write code in COBOL and compile is to WebAssembly so that it runs on virtually anything, and have ChatGPT AI write it for you hahah, so it's definitely an interesting time to look around at what's happening with coding languages.
For layouts LC also has that older 'Geometry Library', often times that's good enough for my auto-re-layout needs and it's just a few clicks in the property inspector to try out, no scripting required.
Eh... as someone familiar with the open source effort

The free Open-Source fork has only minimally more compatible with newer OS (darkMode support efforts for example) than LC CE 9.6.3 had. There's no AppleSilicon version of the Open-Source engine yet, mobile device deployment is too out-of date for AppStore/PlayStore. There is a patch fix for the menu-crashing issues on MacOS Sonoma. Where it has mostly advanced is the IDE with bug-fixes, additional content (Widgets, Libraries, SVG Icon Glyphs, etc.). A lot of initial work that was done was in making 'un-branded', that work is done and recent efforts are now geared more towards moving forward with improvements. The Linux version engine has recently been recompiled too.
To sum up, if mobile app store deploy is not a concern for you, and you aren't worried about Native AppleSilicon support (though I've been told it runs well under Rosetta 2 ), then yeah that particular Open -source xTalk interpreter may be an viable option.
I just don't want anyone to have any unrealistic expectations. That open-source effort only has 2 to 3 hobbyists working on it in as free time allows, purely out of love for xTalk / xCard. There are few other open-source xTalk/xCard implementations around (and one or two other commercial ones too), but I would say none of those are as 'bare-metal' capable.
These days you could probably even write code in COBOL and compile is to WebAssembly so that it runs on virtually anything, and have ChatGPT AI write it for you hahah, so it's definitely an interesting time to look around at what's happening with coding languages.
For layouts LC also has that older 'Geometry Library', often times that's good enough for my auto-re-layout needs and it's just a few clicks in the property inspector to try out, no scripting required.
Statistics: Posted by PaulDaMacMan — Wed Jun 05, 2024 1:59 am